








Preflop Master Gaming App
Preflop Master Gaming App
A fast paced poker mini game built to sharpen poker players preflop decision making skills. Designed as part of the Mini Games Empire experience.
A fast paced poker mini game built to sharpen poker players preflop decision making skills. Designed as part of the Mini Games Empire experience.
Client :
Client :
Personal Project
Personal Project
Tools :
Tools :
Figma & Adobe After Effects & Adobe Photoshop
Figma & Adobe After Effects & Adobe Photoshop
Figma & Adobe After Effects & Adobe Photoshop
Rule :
Rule :
Product Designer
Product Designer
Timeline :
Timeline :
May 2025
May 2025
For the best experience, open on desktop
About the project
About the project
Preflop Master is a mini game built as part of the larger mobile app Mini Games Empire. It focuses on strategic poker decision-making, challenging users to choose the correct preflop move based on their hand and position.
Preflop Master is a mini game built as part of the larger mobile app Mini Games Empire. It focuses on strategic poker decision-making, challenging users to choose the correct preflop move based on their hand and position.
The design goal was to crate a clear focused experience combining intuitive interaction, clean visuals, and smooth animations. creating a game that’s both fun to play and helps users sharpen their skills.
The design goal was to crate a clear focused experience combining intuitive interaction, clean visuals, and smooth animations. creating a game that’s both fun to play and helps users sharpen their skills.



Visual Design & Animations
Visual Design & Animations
A step-by-step breakdown of the full visual design and animation process.
A step-by-step breakdown of the full visual design and animation process.
Asset Creation
Asset Creation
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
Cards
Cards



Buttons
Buttons



Progress bar
Progress bar



Navigation Menu
Navigation Menu



Background Pattern
Background Pattern



Raise/Fold Table
Raise/Fold Table



Main screens
Main screens
Next, I designed the main screens of the project. starting with the Mini Games Empire login, then the home screen, and finally the game screen for Preflop Master.
Next, I designed the main screens of the project. starting with the Mini Games Empire login, then the home screen, and finally the game screen for Preflop Master.
Login & Register
Entry point to the app through a quick login or registration screen.


Login & Register
Entry point to the app through a quick login or registration screen.

Home screen
Central hub that showcases and organizes all available mini games.


Home screen
Central hub that showcases and organizes all available mini games.

Game mode screen
Core gameplay screen of Preflop Master mini game.


Game mode screen
Core gameplay screen of Preflop Master mini game.

Tutorial Screens
Tutorial Screens
Then, I created a 3 steps popup tutorial to explain how the game works. At the end of the flow, a button leads directly into the gameplay.
Then, I created a 3 steps popup tutorial to explain how the game works. At the end of the flow, a button leads directly into the gameplay.
Step 1
Step 1
Step 1 of the tutorial, explaining how the game works.
Step 1 of the tutorial, explaining how the game works.



Step 2
Step 2
Step 2 of the tutorial, presenting the table rules.
Step 2 of the tutorial, presenting the table rules.



Step 3
Step 3
Step 3 of the tutorial, showing an animated example and a button to start the game.
Step 3 of the tutorial, showing an animated example and a button to start the game.



Animations
Animations
At this stage, I imported the visual assets into After Effects to create smooth playful transitions. used both in the tutorial and game interactions.
At this stage, I imported the visual assets into After Effects to create smooth playful transitions. used both in the tutorial and game interactions.
I animated the two cards from the asset set for the tutorial, and built a reusable animation template for the card interaction during gameplay.
I animated the two cards from the asset set for the tutorial, and built a reusable animation template for the card interaction during gameplay.
Card interaction during gameplay
Card interaction during gameplay
In-game card animation showing how cards enter and exit during gameplay.
In-game card animation showing how cards enter and exit during gameplay.
Tutorial animation
Tutorial animation
Tutorial animation displayed in Step 3, demonstrating how cards appear before the game begins.
Tutorial animation displayed in Step 3, demonstrating how cards appear before the game begins.
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