








Preflop Master Gaming App
Preflop Master Gaming App
A fast paced poker mini game built to sharpen poker players preflop decision making skills. Designed as part of the Mini Games Empire experience.
A fast paced poker mini game built to sharpen poker players preflop decision making skills. Designed as part of the Mini Games Empire experience.
Client :
Personal Project
Tools :
Figma & Adobe After Effects & Adobe Photoshop
Figma & Adobe After Effects & Adobe Photoshop
Rule :
Product Designer
Timeline :
May 2025
Client :
Personal Project
Tools :
Figma & Adobe After Effects & Adobe Photoshop
Rule :
Product Designer
Timeline :
May 2025
For the best experience, open on desktop
About the project
About the project
Preflop Master is a mini game built as part of the larger mobile app Mini Games Empire. It focuses on strategic poker decision-making, challenging users to choose the correct preflop move based on their hand and position.
Preflop Master is a mini game built as part of the larger mobile app Mini Games Empire. It focuses on strategic poker decision-making, challenging users to choose the correct preflop move based on their hand and position.
The design goal was to crate a clear focused experience combining intuitive interaction, clean visuals, and smooth animations. creating a game that’s both fun to play and helps users sharpen their skills.
The design goal was to crate a clear focused experience combining intuitive interaction, clean visuals, and smooth animations. creating a game that’s both fun to play and helps users sharpen their skills.



Visual Design & Animations
Visual Design & Animations
A step-by-step breakdown of the full visual design and animation process.
A step-by-step breakdown of the full visual design and animation process.
Asset Creation
Asset Creation
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
Cards
Cards
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Buttons
Buttons
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Progress bar
Progress bar
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Navigation Menu
Navigation Menu
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Background Pattern
Background Pattern
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Raise/Fold Table
Raise/Fold Table
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Main screens
Main screens
Next, I designed the main screens of the project. starting with the Mini Games Empire login, then the home screen, and finally the game screen for Preflop Master.
Next, I designed the main screens of the project. starting with the Mini Games Empire login, then the home screen, and finally the game screen for Preflop Master.
Login & Register
Login & Register
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Home screen
Home screen
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Game mode screen
Game mode screen
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Tutorial Screens
Tutorial Screens
Then, I created a 3 steps popup tutorial to explain how the game works. At the end of the flow, a button leads directly into the gameplay.
Then, I created a 3 steps popup tutorial to explain how the game works. At the end of the flow, a button leads directly into the gameplay.
Step 1
Step 1
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Step 2
Step 2
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Step 3
Step 3
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.



Animations
Animations
At this stage, I imported the visual assets into After Effects to create smooth playful transitions. used both in the tutorial and game interactions.
At this stage, I imported the visual assets into After Effects to create smooth playful transitions. used both in the tutorial and game interactions.
I animated the two cards from the asset set for the tutorial, and built a reusable animation template for the card interaction during gameplay.
I animated the two cards from the asset set for the tutorial, and built a reusable animation template for the card interaction during gameplay.
Card interaction during gameplay
Card interaction during gameplay
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
Tutorial animation
Tutorial animation
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.
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