Preflop Master Gaming App

Preflop Master Gaming App

A fast paced poker mini game built to sharpen poker players preflop decision making skills. Designed as part of the Mini Games Empire experience.

A fast paced poker mini game built to sharpen poker players preflop decision making skills. Designed as part of the Mini Games Empire experience.

Client :

Personal Project

Tools :

Figma & Adobe After Effects & Adobe Photoshop

Figma & Adobe After Effects & Adobe Photoshop

Rule :

Product Designer

Timeline :

May 2025

Client :

Personal Project

Tools :

Figma & Adobe After Effects & Adobe Photoshop

Rule :

Product Designer

Timeline :

May 2025

For the best experience, open on desktop

About the project

About the project

Preflop Master is a mini game built as part of the larger mobile app Mini Games Empire. It focuses on strategic poker decision-making, challenging users to choose the correct preflop move based on their hand and position.

Preflop Master is a mini game built as part of the larger mobile app Mini Games Empire. It focuses on strategic poker decision-making, challenging users to choose the correct preflop move based on their hand and position.

The design goal was to crate a clear focused experience combining intuitive interaction, clean visuals, and smooth animations. creating a game that’s both fun to play and helps users sharpen their skills.

The design goal was to crate a clear focused experience combining intuitive interaction, clean visuals, and smooth animations. creating a game that’s both fun to play and helps users sharpen their skills.

Visual Design & Animations

Visual Design & Animations

A step-by-step breakdown of the full visual design and animation process.

A step-by-step breakdown of the full visual design and animation process.

Asset Creation

Asset Creation

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Cards

Cards

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Buttons

Buttons

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Progress bar

Progress bar

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Navigation Menu

Navigation Menu

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Background Pattern

Background Pattern

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Raise/Fold Table

Raise/Fold Table

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Main screens

Main screens

Next, I designed the main screens of the project. starting with the Mini Games Empire login, then the home screen, and finally the game screen for Preflop Master.

Next, I designed the main screens of the project. starting with the Mini Games Empire login, then the home screen, and finally the game screen for Preflop Master.

Login & Register

Login & Register

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Home screen

Home screen

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Game mode screen

Game mode screen

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Tutorial Screens

Tutorial Screens

Then, I created a 3 steps popup tutorial to explain how the game works. At the end of the flow, a button leads directly into the gameplay.

Then, I created a 3 steps popup tutorial to explain how the game works. At the end of the flow, a button leads directly into the gameplay.

Step 1

Step 1

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Step 2

Step 2

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Step 3

Step 3

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Animations

Animations

At this stage, I imported the visual assets into After Effects to create smooth playful transitions. used both in the tutorial and game interactions.

At this stage, I imported the visual assets into After Effects to create smooth playful transitions. used both in the tutorial and game interactions.

I animated the two cards from the asset set for the tutorial, and built a reusable animation template for the card interaction during gameplay.

I animated the two cards from the asset set for the tutorial, and built a reusable animation template for the card interaction during gameplay.

Card interaction during gameplay

Card interaction during gameplay

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

Tutorial animation

Tutorial animation

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

First, I designed all game assets in Figma. including card designs, paired cards, the main action button, and the progress bar.

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Lets Talk

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Galtamir15@gmail.com

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